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Media Pembelajaran Sistem Ekskresi pada Manusia Menggunakan Augmented Reality (AR)

Hanin, Shofiyah (2023) Media Pembelajaran Sistem Ekskresi pada Manusia Menggunakan Augmented Reality (AR). Other thesis, Universitas Islam Riau.

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Abstract

Generation Z is a generation born between 1995-210, who are accustomed to doing all their activities using technology. There are many ways that can be done to develop appropriate learning methods for Generation Z, one of which is with interactive learning media based on Augmented Reality. Augmented Reality is a technology that combines real-time two-dimensional or three-dimensional virtual objects into the real world through digital or virtual forms. This learning media application in the process of making it using Unity 3D and AR Core SDK, which is the process of making 3D animation objects in this application using blender. This learning media application uses the markerless method, so it does not require a marker to display the object. The test results conducted in this study found that the light intensity above 13 lux based on the test is able to bring up objects and markers can tracking location marking, a distance of 15 cm is the minimum distance the marker can tracking the location marking process, until the marker can tracking marking on various types of tracker objects.

Item Type: Thesis (Other)
Contributors:
Contribution
Contributors
NIDN/NIDK
Thesis advisor
Yulianti, Ana
1024077901
Uncontrolled Keywords: Excretory System, Augmented Reality, Learning Media, Markerless, ARCore SDK
Subjects: Q Science > QA Mathematics > QA76 Computer software
T Technology > T Technology (General)
Divisions: > Teknik Informatika
Depositing User: Uthi kurnia S.IP
Date Deposited: 01 Sep 2026 01:58
Last Modified: 01 Sep 2026 01:58
URI: https://repository.uir.ac.id/id/eprint/32834

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