Rijal, Khairul (2024) Media Pembelajaran Mengenal Sel Hewandanseltumbuhan Pada Buku Biologi Kelas 8 Smp Negeri 2bangko Menggunakan Augmented Reality. Other thesis, Universitas Islam Riau.
![]() |
Text
Khairul Rijal.pdf - Submitted Version Restricted to Registered users only Download (7MB) | Request a copy |
Abstract
Biology comes from two words, namely bios which means living things and logos which means science. In this biology, studying animal cells and plant cells whichare less popular and do not have the attraction to be studied. One of the problemsthat occurs is the absence of learning media to recognize animal cells and plant cells as an introduction media for teachers and students who want to knowwhat isin animal cells and plant cells. With the application of augmented reality technology in it, it can increase knowledge and can see directly with objects andinformation displayed without having to be in a physical location. This application is made using Blender 3D, Unityis usedasthe3D display, using the markerless method andthe ARCore SDK library.Accordingtothe testsconducted, animations can be displayed indoorsoroutdoors,locationscanbetrackedanywherewithsuf icientlightlevelsofatleast18 lux, andtestsshowthat 3D objects can be displayedatdistancesof 30 cm to 120 cm. For the value of the results of the systemimplementation, it got a score of 85.45% with a "Very Good" index
Item Type: | Thesis (Other) |
---|---|
Contributors: | Contribution Contributors NIDN/NIDK Sponsor Rosa, Sri Listia 1015047503 |
Uncontrolled Keywords: | Augmented Reality, Markerless, Blender 3D, ARCore SDKLibrary, Animal Cell |
Subjects: | T Technology > T Technology (General) |
Divisions: | > Teknik Informatika |
Depositing User: | Yolla Afrina Afrina |
Date Deposited: | 25 Sep 2025 01:25 |
Last Modified: | 25 Sep 2025 01:25 |
URI: | https://repository.uir.ac.id/id/eprint/30153 |
Actions (login required)
![]() |
View Item |