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Teknologi Virtual Reality Sebagai Media Informasi Pengenalan Kampus (studi Kasus: Gedung A Teknik Universitas Islam Riau)

Subagiyo Edy Saputra, Rahmat (2022) Teknologi Virtual Reality Sebagai Media Informasi Pengenalan Kampus (studi Kasus: Gedung A Teknik Universitas Islam Riau). Other thesis, Universitas Islam Riau.

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Abstract

Virtual Reality (VR) is real time interactive graphics with 3-dimensional models, combined with screen technology that can provide users with experiences such as entering a virtual world and being able to manipulate it directly. Smartphones can be used as a medium for the public to display images in 3 dimensions, one of which is by using Virtual Reality technology. In this study, researcher build an application to present a 3-dimensional engineering A building Islamic University of Riau design using virtual reality technology. In making this application, researcher used Blender and Unity 3D software. At the testing stage, this application displays the results of a 3-dimensional house design using virtual reality technology. So that users can explore, surround the house and see the results of the house design at the desired angle.

Item Type: Thesis (Other)
Contributors:
Contribution
Contributors
NIDN/NIDK
Sponsor
Listia Rosa, Sri
1015047503
Subjects: T Technology > T Technology (General)
Depositing User: Fajro Gunairo S.Ip
Date Deposited: 10 Sep 2025 01:49
Last Modified: 10 Sep 2025 01:49
URI: https://repository.uir.ac.id/id/eprint/28517

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