Sapri, Agus (2024) Media Pembelajaran Seni Bela Diri Boxing Menggunakan Augmented Reality. Other thesis, Universitas Islam Riau.
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Abstract
Martial arts is an art that emerged as a way for someone to defend or defend themselves by prioritizing endurance and physical strength. Boxing is a martial art that features 2 participants of equal weight competing against each other using their fists in a series of one/three minute interval matches called rounds. The aim of this research is to produce a learning media application for boxing martial arts and provide information about boxing martial arts using Augmented Reality technology using markerless techniques which can help students to understand the basic movements of boxing martial arts. Based on tests carried out, the application can display animated 3D objects at a distance of 30 cm - 200 cm outside or inside the room and can track locations anywhere provided the light intensity is at least 15 lux. Based on user testing, the percentage result was 88.72% of respondents "Strongly Agree" so that this AR application can be implemented as a learning medium for boxing martial arts
Item Type: | Thesis (Other) | ||||||
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Contributors: |
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Subjects: | Q Science > QA Mathematics > QA76 Computer software T Technology > T Technology (General) |
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Divisions: | > Teknik Informatika | ||||||
Depositing User: | Mia | ||||||
Date Deposited: | 24 Apr 2025 07:37 | ||||||
Last Modified: | 24 Apr 2025 07:37 | ||||||
URI: | http://repository.uir.ac.id/id/eprint/24608 |
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