Pengembangan Media Pembelajaran Matematika Berbasis Multimedia Interaktif Dengan Menggunakan Adobe Flash CS6 Profesional Pada Materi Barisan Dan Deret Kelas XI SMA

Septiawan, Sindy (2019) Pengembangan Media Pembelajaran Matematika Berbasis Multimedia Interaktif Dengan Menggunakan Adobe Flash CS6 Profesional Pada Materi Barisan Dan Deret Kelas XI SMA. Other thesis, Universitas Islam Riau.

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Abstract

The development of interact ive mult imedia-based mathematics learning media using Adobe Flash CS6 Professional is included in research and development. The purpose of this study is to produce instructional media that have been tested to be feasible in the form of media that are already valid and practical in line and series material. The study was conducted from 17 to 22 June 2019. This study refers to Sugiyono's instructional development which consists of: (1) potential and problems; (2) gathering information; (3) product design; (4) design validation; (5) design revisions; (6) product trials; (7) product revisions; (8) final product. Data collection instruments used were validation sheets, teacher response questionnaires, and student response questionnaires. The data analysis technique used is the validation analysis of learning media and practicality analysis of learning media. Data used to assess the validity of instructional media is obtained through validat ion sheets wit h a Likert scale while data used to assess the practicality of instructional media is obtained through teacher response questionnaires and student response questionnaires. Phase potential and problems, researchers conduct interviews and observations, then collect existing data on potential and problems. Then the researchers design a media product that will be developed wit h the help of the Adobe Flash CS6 Professional applicat ion. The result s of the analysis of the average validat ion of instructional media is 92.15% which fall into the very valid category, while the results of the analysis of the average practicality of the learning media are 92.66% which fall into the very practical category. Based on the results of research and development of interactive multimediabased mathematical learning media using Adobe Flash CS6 Professional on the material and ranks of class XI high school, it can be concluded that the feasibility of learning media has been produced, namely in the form of media that is valid and practical.

Item Type: Thesis (Other)
Uncontrolled Keywords: Learning Media, Interactive Multimedia, Adobe Flash CS6 Professional, Rows and Sequences
Subjects: L Education > L Education (General)
Q Science > QA Mathematics
Divisions: > Pendidikan Matematika
Pendidikan Matematika
Pendidikan Matematika
Depositing User: Mohamad Habib Junaidi
Date Deposited: 04 Mar 2022 10:42
Last Modified: 04 Mar 2022 10:42
URI: http://repository.uir.ac.id/id/eprint/7441

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