Azzahara, Adella (2023) Perancangan Game Pembelajaran Pada Materi Dasar Pemrograman Komputer Berbasis Android. Other thesis, Universitas Islam Riau.
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Abstract
Games are an interactive multimedia that is growing rapidly in the world, including in Indonesia. Basic learning of computer programming uses game media, one of the effective computer programming learning methods which aims to increase the enthusiasm of users in learning the basics of computer programming through effective, creative and fun learning. This game was made using Unity 3D and in designing this game the method used was the GDLC (Game Development Life Cycle) method. The results of the implementation of learning game design on basic Android-based computer programming material were carried out by giving questionnaires to 39 respondents, the results were 86.23% and the respondents strongly agreed with the application that had been created, this application could be implemented to the public.
Item Type: | Thesis (Other) |
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Contributors: | Contribution Contributors NIDN/NIDK Sponsor Setiawan, Panji Rahmat 0314068701 |
Uncontrolled Keywords: | Learning Games, Basic Computer Programming, Android, GDLC |
Subjects: | T Technology > TA Engineering (General). Civil engineering (General) T Technology > TE Highway engineering. Roads and pavements |
Divisions: | > Teknik Informatika |
Depositing User: | Yolla Afrina Afrina |
Date Deposited: | 09 Sep 2025 03:35 |
Last Modified: | 09 Sep 2025 03:35 |
URI: | https://repository.uir.ac.id/id/eprint/28312 |
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